Tired of drawing every frame of a 2D animation by hand? The free Synfig Studio calculates the in-between frames once you set key positions, and combines that with a timeline, layers, and controls for shaping movement in 2D animation.
How does Synfig create in-between motion?
Set key positions for a vector shape or other animated properties, then let Synfig calculate the frames between those positions. This reduces the need to redraw an object for each change in its movement. Timeline editing organizes animation over time, while keyframes mark the important poses or values.
The same approach applies to motion across a scene or changes to an object's shape.
What can layers and bones control?
A scene can be assembled from separate layers for artwork and effects. Synfig includes geometric, gradient, filter, distortion, transformation, and fractal layer types, allowing different visual elements to be adjusted independently.
- Use bone controls to animate cutout characters made from bitmap images or to control vector artwork.
- Apply a Skeleton Distortion layer for more complex deformations of bitmap artwork.
- Link layer parameters directly or through mathematical expressions to build interconnected character controls and dynamic structures.
How do vector and bitmap artwork fit into a project?
Vector artwork is suited to shape-based animation: key positions can define one state of a shape and another state, with Synfig calculating the intermediate frames. Bitmap images can also be animated as cutout parts with the bone system. The Skeleton Distortion layer adds another way to deform bitmap artwork within a scene.
Pros
- Automatically calculates in-between frames for vector shapes
- Includes geometric, gradient, filter, distortion, and fractal layers
- Bone controls support cutout animation with bitmap images or vector artwork
- Layer parameters can be linked directly or with mathematical expressions
System requirements: Windows 7, Windows 8, Windows 8.1, Windows 10, Windows 11 Ā· Dual-core CPU at 2 GHz or better Ā· 2 GB RAM or more
Does Synfig Studio draw every animation frame by hand?
No. Set key positions, and Synfig calculates the in-between frames for vector animation.
Can Synfig animate bitmap images?
Yes. Its bone system supports cutout animation with bitmap images, and Skeleton Distortion can deform bitmap artwork.
What are parameter links used for?
They connect layer parameters directly or through mathematical expressions, supporting coordinated controls and dynamic structures.




