Want to animate 3D characters, from body motion to lip-synced dialogue, and see the result in real time? iClone Studio brings body and facial performance, scene direction, and visual effects into one 3D animation workflow.
Layered controls shape body motion
iCloneās body-animation tools combine motion clips with editing controls for refining a characterās performance. Motion blending and transition curves shape how one clip flows into another, while layered tracks let you adjust motion at different levels, including individual parts and bones.
Mocap correction tools support edits to footsteps and hand placement. FK/IK editing, reach controls, and look-at constraints provide additional ways to adjust a characterās movement and interaction with the scene.
- Use Motion Director to control characters with a mouse, keyboard, or game controller.
- Set up NPC behavior with paths, bounding areas, scripts, or follow behavior.
Facial tools refine dialogue performances
Facial animation tools include real-time puppeteering, lip sync, and editing for facial muscles and expressions. AccuLips creates lip-sync animation from audio, while detailed facial controls let you adjust expression and muscle movement. Face tracking from a live feed or video is also supported.
Cameras and scene effects shape the final shot
Scene direction includes camera switching and controls for lens type, focal length, and depth of field. iClone also provides multi-camera direction, lighting controls, and visual effects such as fog, motion blur, lens flare, and particles.
Scene elements include sky, terrain, water, props, and supported physics simulation for rigid bodies and cloth. Realtime previews show scene and animation changes as you adjust them.
Import common 3D assets and animation
OBJ imports support mesh and material data, while FBX can bring in mesh, materials, and motion. Alembic import supports animation when the vertex count remains the same. The workflow also includes Reallusion formats for characters, motions, props, effects, and related assets.
Projects can draw on ready-made characters, motion clips, props, scenes, and lighting presets.
Pros
- Layered body-motion controls with blending and mocap correction
- Facial puppeteering, muscle editing, and lip sync
- Motion Director supports mouse, keyboard, and gamepad control
- OBJ, FBX, and Alembic import options
System requirements: Windows 10, Windows 11 Ā· 16GB RAM minimum Ā· 30GB free installation space Ā· 200GB free DDS cache space
Can iClone Studio create facial animation and lip sync?
Yes. It includes facial puppeteering, facial muscle and expression editing, and AccuLips lip sync from audio.
What does Motion Director control?
It controls character motion using a mouse, keyboard, or game controller, and supports NPC behaviors such as following paths.
Which 3D formats can iClone import?
It imports OBJ meshes and materials, FBX meshes, materials, and motion, and Alembic animation with an unchanged vertex count.